AI Insights · Timothy · July 2023
Top 5 Season Pass Games on Android in Australia in Q2 2023
The top 5 season pass games on Android in Australia for Q2 2023 saw varied performance, with significant trends in weekly revenue, downloads, and active users.
In the second quarter of 2023, the top 5 season pass games on the Android platform in Australia demonstrated diverse performance metrics. Below is a detailed look at the weekly revenue, downloads, and active user trends for these popular titles.
Royal Match from Dream Games, Ltd. experienced a notable increase in weekly revenue, starting at approximately $123K in late March and peaking at around $190K by the end of June. Weekly downloads fluctuated, with a high of about 13.8K in mid-April and a low of roughly 8.8K in late June. Active users showed a steady upward trend, from around 57.4K in late March to approximately 73.1K by the end of June.
Candy Crush Saga by King maintained strong revenue figures, with weekly earnings starting at around $215K and reaching up to $273K by mid-June. Downloads remained relatively stable, averaging around 5K to 6K per week, with a slight increase to 6.3K in mid-June. Active users saw a slight dip from about 84.5K in late March to 77.3K in late May, with a recovery to around 82.8K by the end of June.
Subway Surfers from SYBO Games saw modest revenue, with weekly earnings peaking at about $876 in mid-April and stabilizing around the $400 mark by the end of June. Downloads were higher, peaking at approximately 7K in early June. Active user numbers initially surged to around 102K in early April but settled to about 90K by the end of June.
Gardenscapes by Playrix showed consistent revenue, starting at around $74K and peaking at about $92K in late May. Downloads experienced a significant drop from around 9.9K in early April to approximately 2.3K by the end of June. Active users were relatively stable, averaging around 30K, with minor fluctuations throughout the quarter.
Mob Control by VOODOO had varied revenue, with weekly figures starting at around $3.8K and dropping to approximately $2.7K by the end of June. Downloads saw a peak at around 6.3K in mid-June, while active users fluctuated, starting at approximately 16.9K in late March and ending at around 13.1K by the end of the quarter.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.